1: Wally Pfister Directs Under Armour’s “Rule Yourself” Campaign “Anthem” Spot For Droga5
Client Under Armour Agency Droga5 New York David Droga, creative chairman; Ted Royer, chief creative officer; Alexander Nowak, Felix Richter, creative directors; Sergio Alonso, copywriter; Sebastian Piacentini, art director; Max Friedman, Vignesh Seshadri, jr. art director; Kathryn Kvas, jr. copywriter; Sally-Ann Dale, chief creation officer; Ben Davies, head of broadcast production; Bill Berg, broadcast producer; Samuel Marx, associate broadcast producer; Chet Gulland, head of strategy; Harry Roman, group strategy director; Candice Chen, sr. brand strategist; Isaiah Brown, jr. strategist; Colleen Leddy, head of communications strategy; Hilary Heath, communications strategist. Production RESET Wally Pfister, director/DP; Dave Morrison, managing director; Jeff McDougall, exec producer; James Graves, producer. Editorial Stitch Andy McGraw, editor; Vanessa Yuille, assistant editor; Mila Davis, exec producer; Meagen Carroll, head of production. Postproduction/VFX The Mill New York Sean Costelloe, sr. exec producer/head of production; Nirad Bugs Russell, sr. producer; Rachel Greco, Kristy Chooi, production coordinators; Gavin Wellsman, VFX supervisor, joint head of 2D, 2D lead artist; Nathan Kane, VFX supervisor/2D lead artist; Wyatt Savarese, VFX supervisor/CG lead; Hitesh Patel, VFX supervisor/shoot supervisor; Ilia Mokhtareizadeh, Emily Bloom, Michael Smith, sr. compositors; Alex Dreiblatt, Heather Kennedy, Rob Meade, Chris Glue, Sung Eun Moon, Yoon-sun Ba, compositors; Corey Langenlotti, Eric Lane, Katie Schiffer, Edward Hick, Cole Clark, Adam Willis, Can Y. Sanaian, German Casado, Melanie Climent, Ivan Joy, Justin Diamond, Ehsan Parizi, Laurent Glaume, Ren Hsien-Hsu, CG artists; Fergus McCall, colorist. (Toolbox: Flame, Flare, Nuke, Massive, Maya, Houdini) Sound Design Q Department Music Philip Glass Einstein on the Beach-”Knee Play 1” Rearrangement Dunvagen Music Publishers. Audio Post Sonic Union David Papa, mixer.
2: Top Spot of the Week: American Honda Motor Company’s “Paper” Directed By PES
Client American Honda Motor Co., Inc. Agency RPA Joe Baratelli, EVP, chief creative officer; Jason Sperling, SVP, executive creative director; Chuck Blackwell, VP, creative director/art director; Ken Pappanduros, VP, creative director/copywriter; Chris Bradford, sr. copywriter; Laura Crigler, art director; Josh Hepburn, copywriter; Gary Paticoff, SVP, chief production officer; Isadora Chesler, VP, executive producer; Matt Magsaysay, producer; Christian Cocker, SVP, group strategic planning director. Production/Animation RESET Content, Santa Monica, Calif. PES, director; Dave Morrison, managing director; Jen Beitler, Jeff McDougall, exec producers; Amanda Clune, head of production; Stan Sawicki, producer; Eric Adkins, DP; Mario D’Amici, production supervisor; John Joyce, production designer; Mark Eifert, motion control operator; Calvin Frederick, motion control assistant; Eileen Kohlhepp, animiation supervisor; Amy Adamy, Sihanouk Mariona, David Braun, Julian Petschek, Javan Ivey, Jen Prokopowicz, Brandon Lake, Ranko Tadic & Quique Rivera, animators; Jerrod McIlvain, Nicole Cardiff, Vincent Lucido, Arwen King, Meghan Boehman, Monica Magana, Kei Chong, Trevor Brown & Alex Theodoropulos, illustrator; Veronica Hwang, set dresser/painter; Evan Koehne, illustration coordinator; Nate Theis, Ellen Ridgeway, Melissa Quezada, art department. Editorial Rock Paper Scissors Stewart Reeves, editor; Angela Dorian, exec producer; Leah Carnahan-Dogruer, producer; Jasmina Zaharieva, assistant editor. VFX/Finishing a52, Santa Monica, Calif. Andy Rafael Barrios, VFX supervisor/lead Flame; Kirk Shintani, CG supervisor; Patrick Nugent, exec producer; Lusia Boryczko, producer; Kim Christensen, head of production; Michael Plescia, Enid Dalkoff, Chris Moore, Cam Coombs, Michael Vagilenty, 2D VFX artists; Aaron Baker, Mike Bettinardi, Michael Cardenas, Jon Belcome, Joe Chiechi, CG artists; Ranko Tadic, Ingolfur Guomundsson, Benito Vargas, pre-viz; Tommy Hooper, colorist; Dan Ellis, online editor; Gabe Sanchez, Chris Riley, Erik Rojas, color/online assist; Cathy Shaw, Robert Shaw, Tiffany Germann, roto artists. (Toolbox: Maya, Flame) Sound Design Factory UK Phil Bolland, sound designer; Lou Allen, head of production. Audio Post Lime Studios Dave Wagg, re-recording mixer; Adam Primack, assistant re-recording mixer; Susie Boyajan, exec producer.
3: Destiny: The Taken King’s (Bungie/Activision) “Evil’s Most Wanted”
Visual Effects/Animation: Digital Domain, Venice, Calif. Eric Barba, chief creative officer/sr. VFX supervisor; Dan Akers, VFX supervisor; Tiffani Manabat, VP/EP; Carla Attansio, sr. producer; Charles Bolwell, digital production manager; Lee Carlton, CG supervisor; Vinh Nguyen, compositing supervisor; Scott Meadows, pre-vis supervisor; Jon Green, environments/matte paint lead; Daisuke Nagae, CG lead; Roy Sato, animation lead; Som Shankar, data integration lead; Eddie Smith, FX lead; Nathalie Gonthier, roto/paint lead; Kym Olsen, look-dev compositor; Jason Selfe, John Sasaki, Joe Salazar, Nitant Karnik, Aruna Inversin, Joe Silva, Dave Takayama, compositors; Thomas Bruno, pre-vis; Ari Teger, Ruel Smith, animation; Eric Ebling, Kent Lidke, FX; Bernard Ceguerra, Asuka Tohda-Kinney, Brian Creasey, Kris Kelly, Shuichi Suzuki, Lina Hum, Sarah Cosmi, Ricardo Bonisoli, Tsai-Tzu Cheng, digital artists; Rick Fronek, character/cloth FX artist; Walt Hyneman, rigging; Zach Mandt, environments/matte painter; Holly Horter, Melissa Huerta, David Wilson, Dawn Gates-Wells, Edgar Diaz, roto/paint; Jon Aghassian, Jim Moorhead, John Giffoni, data integration; Ian Doss, on-set/data integration; Nick Lloyd, concept artist/modeler; Cody Williams, art director/AFX; Andy Davis, Flame artist. (Toolbox: Maya, Nuke, Flame, Houdini, Agisoft, Zbrush, Internal Motion Capture System, VRay) Agency: 72andSunny, Playa Vista, Calif. Production: Anonymous Content, bicoastal Joseph Kosinski, director
4: Top Spot of the Week: Aardman Animations’ Short Film For Bristol Ageing Better
Client Bristol Ageing Better Animation Aardman Animations, Bristol, UK Rich Webber, director; Stephanie Owen, producer; Caroline Hague, production coordinator; Andy James, storyboard artist; Jane Davies, Flash build, rig & animation; Joe Wood Flash animation; Jim Grant, animation production artist; Jon Biggins, post artist/final grade; Paule Quinton, post artist; George Sander-Jackson, After Effects compositor; Dan Hembery, editor. (Toolbox: Flash, After Effects, Nuke) Final Mix Evolutions Will Norrie, mixer. Voiceover Performers Sindhumati George, Yvonne Long, Joan Owens, Albert Stewart, Alfred Peter Muscat, Mike Prescott, Jackie Prescott, Karen Knorton.
5: Xbox/Halo 5’s “The Hunt Begins”
Visual Effects/Animation: Method Studios, Los Angeles Gabby Gourrier, EVP, global production; Stephanie Gilgar, exec producer; Pip Malone, producer; Ben Walsh, VFX supervisor; Julie Osborn, coordinator; Ian Holland, 2D lead; Brian Delmonico, compositing supervisor; Brian Burke, CG supervisor; Keith Roberts, animation supervisor. (Toolbox: Maya, MARI, ZBrush, Alembic, Nuke, Houdini, Mantra, Flame) Legacy Effects, San Fernando, Calif. J. Alan Scott, effects supervisor; Blake Bolger, Ian Stevenson, Jesse Gee, key artists; Dave Merritt, Damian Fisher, Michelle Deville, Tracy Roberts, Dave Monzingo, Marilyn Chaney, Greg Smith, John Cherevka, Won Song, Mark Killingsworth, Brian Claus, Mike Williams, Gary Yee, Frank Rydberg, Walter Phelan, Derek Rosengrant, Chris Zega, Mazena Puksto, Tom Ovenshire, Nick Seldon, Jaime Siska, James Springham, AJ Venuto, Jake Roanhaus, Brian Dooley, Chris Grossnickle, art department. Agency: twofifteenmccann, San Francisco; Production: Furlined, Santa Monica, Calif. Henry Hobson, director
6: Jet Blue’s “Recurring Dream”
Visual Effects/Animation: MPC LA Elexis Stearn, VFX exec producer; Nicole Fina, VFX sr. producer; Dori Sharvit, VFX coordinator; Zach Tucker, VFX supervisor; Blake Huber, lead VFX artist; Stew Burris, Corrine DeOrsay, Nate Lapinski, Jeffrey Lee, Ian Wilson, Nha Ca Chau, Yuichiro Yamashita, George Saavedra, Brian Broussard, Patrick Manning, Kunal Sarkar, Brian Williams, Benoit Mannequin, VFX team; Mark Gethin, colorist; (Toolbox: Maya, Houdini, Mantra, ZBrush, Flame, Nuke) Agency: Mullen Lowe, Santa Monica, Calif. Production: Smuggler, bicoastal Brian Beletic, director
7: Bent Image Lab Captures The “Evolution of One-Upmanship”
Client Oatmeal Crisp Agency Cossette Toronto Carlos Moreno, Peter Ignazi, chief creative officers; Dan Cummings, Sean Barlow, copywriters; Lucyed Hernandez, Paul Riss, art directors; Heather Moshoian, producer. Production Bent Image Lab, Portland, Ore. Sol Burbridge, director; Paul Diener, producer; Stephen Grossman, production coordinator; Brent Heise, editor; Cameron Carson, compositor; Stef Kofman, lead CG TD; Kaden Cook, modeler; Josh Cox, look develop CG artist; Greg Fosmire, art director; Damien Lopez, Danny Popovici, storyboard artists; Dave Manuel, illustrator; Brett Superstar, Joshua Pearce, set fabricators; Maryanna Haggatt, character designer; Jennifer Kincade, concept artist; Sam Niemann, animation director; Cassandra Worthington, animator; Christine Beard, Danny Ricco, assistant animators; Marty Easterday, set animator & fabricator; Jim Birkett, DP; Rodrigo Melgarejo, assistant camera; Matthew Lask, production assistant. (Toolbox: Dragonframe, Toon Boom Harmony, Adobe Illustrator, Adobe PSD, 3D Studio Max, Photoshop, ZBrush, Vray, After Effects)
8: AMC/Fear The Walking Dead’s “Lights Out L.A.” (trailer)
Visual Effects/Animation: One Fine Day, New York Christopher Haak, creative director/VFX director and supervisor; Nathalie de La Gorce, creative director; Colin Rich, DP. (Toolbox: SynthEyes, Mocha AE, Photoshop, After Effects, NewTek LIghtWave 3D, FumeFX/Maya) General Idea, New York Eric Miro, Cary Janks, VFX artists; Agency: none; Production: One Fine Day, New York Christopher Haak, Nathalie de La Gorce, co-directors
9: San Manuel Casino’s “Pure Game: Anthem”
Production: Gentleman Scholar, Los Angeles William Campbell, Will Johnson, directors. Visual Effects William Campbell, Will Johnson, creative directors; Jordan Lyle, art director; Tim Hayward, CG supervisor; Tommy Wooh, 2D lead; Nate Occhipinti, producer; Paul Kim, designer; Bryan Deloach, storyboard; James Levy, matte painting; Ryan Kaplan, Johnny Lum, CG generalists; James Lane, 3D animation; Andy Kim, Kevin Manning, Robert Kim, modeling & texture; Erick Schiele, lighting; Kunle Jegede, Yates Holley, FX artists; JP Rooney, Raul Moreno, Kevin Kim, MIchael Tavarez, compositors; Paul Heagney, Federico Saccone, Renee Tymm, Flame artists; Todd Mesher, additional Flame artist; Erik Barnes, editor. (Toolbox: Photoshop, After Effects, Maya, RealFlow, ZBrush, Mudbox, Nuke, Flame) Music/Sound ELIAS, bicoastal Vincenzo LoRusso, executive creative director; Michael Goldstein, creative director; Vicki Ordeshook, exec producer; Katie Overcash, head of production. Audio Post: Bicep Productions, Culver City, Calif. Luis Rosario, mixer; Esther Gonzalez, executive post producer; Agency: Pitch, Culver City Calif.
10: Not To Scale’s Elliot Lim Directs Charles Schwab’s “The Boy Who Asked Questions”
Client Charles Schwab Paul Cuneo, Julie Garner, creative directors; Lisa Mueller, digital creative director. Production/Design/Animation/VFX Not To Scale Elliot Lim, director and design; Lauren Farrell, Katrina Lofaro, producers; Mark Airs, design; Blake Patrick, Jessica Milazzo, Tim Beckhardt, cel animation; Aaron Kemnitzer, Tyler Wergin, After Effects. (Toolbox: Photoshop, After Effects, Flash) Production TOT Industries, San Anselmo, Calif. Nina Rappaport Rowan, producer