As the application of 3D technologies continues to grow across the media and entertainment industries, so too does a deep interest in the science underlying them. The Society of Motion Picture and Television Engineers (SMPTE) today announced that those focused on this science now have a venue to call their own: the International Conference on Stereoscopic 3D for Media and Entertainment. The conference, the first of its kind, will take place in New York City on July 13-14, 2010 at the Marriott Marquis, Times Square. Online registration opens April 9, 2010 at www.smpte.org.
With a deliberate focus on the scientific aspects of 3D entertainment, the SMPTE conference will feature academic research, lab study results, and discussions of emerging and experimental technologies.
“Just as we did with HD, SMPTE is gathering leading experts to explore the scientific depths of 3D – and to set the stage for even more groundbreaking applications across the media and entertainment industry,” said Ken Fuller, SMPTE president.
Call For Papers Issued
SMPTE has issued a call for contributed papers for the conference. Topics include human perception and stereopsis; advances in stereoscopic camera architectures; multi-view video coding; light field camera applications for 3D image acquisition; real-time 2D to 3D conversion algorithms; 3D tracking software; advances in autostereoscopic displays; and emerging technologies. A full list of topics and submission instructions are available at www.smpte.org. .
SMPTE Standards Already Jump-Starting 3D Market Growth
The SMPTE International Conference on Stereoscopic 3D for Entertainment follows the organization’s announcement last year of the requirements for a stereoscopic 3D Home Master standard. The cornerstone of the entire 3D content chain, this standard will provide high-level image formatting requirements for the source materials authored and delivered by content developers. It will also provide requirements for the delivery of those materials to all distribution channels, from physical media to terrestrial, satellite, cable, and other streaming service providers.
SMPTE expects to finalize the core specifications of the 3D Home Master standard by the end of 2010.
About the Society of Motion Picture and Television Engineers
The Society of Motion Picture and Television Engineers (SMPTE) is the leading technical society for the motion imaging industry. As an internationally recognized and accredited standards-setting body, SMPTE develops standards, recommended practices and guidelines, and spearheads educational activities to advance engineering and moving imagery. Since its founding in 1916, the Society has established close to 600 standards, including the physical dimensions of 35mm film and the SMPTE-time code. More recently, it codified the MXF file format to support the exchange of professional AV content and crafted the Digital Cinema Standards, which paved the way for digital movie theaters. Headquartered in New York, SMPTE is comprised of engineers and other technical spcialists, IT, and new media professionals, filmmakers, manufacturers, educators, and consultants in more than 65 countries. They are joined at SMPTE by more than 200 sponsoring corporations, principal players in content creation, production, and delivery for all platforms and in entertainment hardware and software. www.smpte.org