COPILOT Strategic Music + Sound recently collaborated with Bethesda Softworks® on the chilling rendition of the “The Drunken Sailor” sea shanty featured in the first gameplay trailer for Dishonored, the highly-anticipated first-person assassination action video game, under development at Arkane Studios. The trailer featured “The Drunken Whaler” track and ultimately won Machinima.com’s “Best Trailer” award following its initial showing at the Electronic Entertainment Expo (E3).
“When we came up with the idea for ‘The Drunken Whaler,’ it was both exciting and nerve-racking,” says Regi Jacob, Bethesda Softworks Senior Brand Manager. “You only get one shot to distinguish your game from all the others at E3. Ravi Krishnaswami and Jason Menkes, COPILOT Partners, immediately grasped what we were trying to accomplish and created something truly chilling – and that ultimately captured the tone of the game, as well as gamers’ imaginations. Their ability to pull the song together was impressive, but the speed at which it happened was phenomenal. They go out of their way to be collaborative and have a knack for understanding what you’re looking for and pinpointing what works.”
“COPILOT‘s distinctive re-imagining of ‘Drunken Sailor’ was nothing short of beautiful,” says Charles Bae, Chief Creative Office/Partner at Rokkan, the full-service creative agency behind the game’s advertising campaign. “It helped make Dishonored‘s E3 trailer a memorable experience for both the fans and the Dishonored brand. It was a challenging task, and their studio understood right away the mood and goals we were trying to accomplish with the trailer. Troll YouTube for covers of ‘Drunken Sailor’ and I guarantee this is the best contemporary version in existence. COPILOT gets it.”
The new lyrics for “The Drunken Whaler” are darker than the original song, so many of the discussions revolved around which verses would best inspire Bethesda’s editor, Salinee Goldenberg, to craft a three-minute story from the gameplay footage. The group decided on using the voices of ordinary children – rather than a professional youth choir – to achieve a dark, haunting quality to the music. This created an interesting juxtaposition between the innocence of the voices and the brutality in the gameplay footage.
COPILOT produced a number of versions in multiple tempos so they could really explore how the song should feel, and where the lyrics would fall in the final piece. After debating a variety of instrumental approaches to the arrangement, COPILOT built a unique ensemble of instruments including the hurdy-gurdy, violins bowed behind their bridges, and distorted, detuned guitars. During a hands-on studio session with Jacob and Bae, the team hammered out the final musical elements. This included a recording of the “whaler stomp” in which the entire assembled team stomped on wooden boards to create a visceral pulse that suited the creepy violence in the track.
“The biggest challenge was casting the chorus of child singers,” explains Menkes. “We initially reached out to public schools around New York, including an elementary school where my mother is assistant principal. We quickly realized that it was going to be difficult to get permission from parents to allow their kids to sing about slit throats, rusty cleavers, and hungry rats. In the end, we crafted a choir from child actors who could carry a tune, adult singers who impersonate young voices, and the children of our very understanding family and friends.”
The trailer, which features the first in-game footage, debuted on Spike TV’s “GameTrailers” and has received more than 875,000 views on their YouTube page here. Due to the popularity of the trailer’s music, COPILOT and Bethesda have made the full-length track available for free via download here. (Note: The download is for personal, non-commercial use only.)
In addition, they’ve launched the official Remix Competition for “The Drunken Whaler.” Users can download the stems and submit their own remix by September 28th for a chance to win a copy of the game. remix.dishonored.com.
Dishonored will be available in North America on October 9, 2012 and throughout Europe on October 12, 2012, and is slated for release on the Xbox 360, PlayStation 3, and PC.
Contact:Michele Lu Kumar Priya PR 310.922.0464 Contact Michele via email
“Ǝvolution” Comes Full Circle At The Chelsea Film Festival
The Chelsea Film Festival, running from October 16th through October 20th, 2024, at Regal Cinemas here in Union Square, is set to host the East Coast premiere of Ǝvolution, a thought-provoking experimental micro-short film that proves big ideas can come in small packages and in perfect circles.
In just 1 minute 16 seconds, this cinematic gem by Award-Winning Director Romina Schwedler, with original music by Argentine Composer Ignacio Montoya Carlotto, explores a cycle as old as time: life leads to progress, progress leads to destruction, and destruction, well, leads back to life. But is this vicious circle unbreakable? Ǝvolution suggests the answer is yes, unless we decide to open our eyes.
Inspired by the overwhelming number of recent events that threaten human existence, Ǝvolution, possibly the shortest film in this 12th edition of the festival, plays out entirely through the symbolism of circles, cleverly illustrating —in the blink of an eye— the repeating patterns of history, and confronting viewers with the uncomfortable truth that our so-called “progress” may, in fact, be guiding us to our own ruin.Premiering at the Regal 14 Union Square, New York City, on October 18, 2024, at 11 a.m., Romina Schwedler's micro-short, featuring Leah Young with cinematography by Alan J. Carmona, will be sure to spark conversations longer than the film itself! Forcing viewers to reconsider the true meaning of evolution, not just as a biological process, but as a reflection of our collective journey as humans.
With a string of festival appearances across the globe, including CineGlobe at CERN (Switzerland/France), Oscar®... Read More