Digital production and visual effects studio Big Block has had a highly prolific year-end, producing innovative digital automotive content and virtual stunt driving for broadcast and interactive projects for MINI, Chrysler, Toyota, Ford and Fiat.nnDrive-A-Tron, Big Block‘s proprietary driving simulation software, was integral to the projects, enabling virtual cars to seamlessly interact with any live action or CG environment in real time 3D. Originally authored by Big Block creative director Mark Glaser, Drive-A-Tron was recently upgraded by Big Block‘s software group: a front end IT division in Santa Monica supported by 1,200 networked programmers and developers in India, all under the leadership of software development director Gary Vick.nnThe latest iteration of Drive-A-Tron features a new physics engine whose attributes include precise vehicle modeling, real-time 3D and 2D applications, a high-performance rendering pipeline, advergaming applications and social network integration. The software is engineered to replicate the physical properties of specific vehicles—body, engine, drive train and suspension—down to the dynamic deformation of tires on the irregular surfaces of any terrain. An important creative tool as well, Drive-A-Tron offers cinematic parameters such as lens options, camera angle and height.nnnnGlaser was literally behind the wheel and directing camera moves for the wide sliding turns seen in MINI‘s new campaign. The six 15-second spots, “Picture-In-Picture,” “Colors,” “Volume,” “Input,” “Widescreen,” and “Brightness,” are a clever take on wordplay and graphics, focusing on the features of the line’s newest models. CAD data and engineering specs from the auto company’s product specialists were downloaded to Drive-A-Tron, whose car steering wheel interface allowed real-time virtual stunt driving in Big Block‘s screening room. There. agency creatives from Butler, Shine, Stern and Partners in Sausalito, California, were able to review multiple performances of the sporty CG MINIs in real time with Glaser and Big Block executive producer Pete King. Drive-A-Tron set the stage for the equivalent of a live action shoot, without a live action budget, in a theater. nn”The Big Block team was great to collaborate with and helped us bring our MINI TV campaign to life. Their Drive-A-Tron technology made the cars’ motion and driving look killer,” said Steve Mapp, Creative Director, at Butler, Shine, Stern & Partners.nnBig Block also rolled out Drive-A-Tron for Chrysler’s Street Racing Team (SRT) in a large venue presentation at the Los Angeles Auto Show. Big Block created a heart-pounding 60-second, all-CG intro for the public debut of hyper-charged versions of the new Jeep, Challenger, Charger and Chrysler 300. The virtual muscle cars are a perfect storm of spirited performance and nimble handling as their matte surfaces are torqued away to reveal racecar red and chrome SRT badging. The clip can be viewed here.nnCurrently Big Block is in production on a web-based game for Toyota in conjunction with its sponsorship of the FIFA World Cup soccer championship. Gamers will be able to move Toyota cars across a field in soccer play. The advergame will launch in January 2012 on a Toyota microsite and will be made available as iPhone, Android, and iPad apps, as well as social media sites Facebook and Twitter.nnAlso in the production pipeline are vehicle demos for Ford’s Digital Team via Team Detroit. Big Block‘s visual effects artists created CG versions of the 2012 Taurus, Lincoln, Flex and Edge and composited the models into extended HDRI plates shot in Palm Springs, California, by Glaser. The vehicles’ advanced technology and design are shown in fly thorough and fly around scenes. nn”Drive-A-Tron began as a production tool, but by collaborating with our clients we have enhanced our software beyond realistic driving for commercials and games into full scale motion simulation for manufacturer-specific testing and training,” said Scott Benson, President at Big Block. “Drive-A-Tron easily hooks into social media platforms so our auto brand clients can expand their marketing reach beyond the confines of a single location event or broadcast campaign. We believe our combination of creative talent and IT infrastructure is unique in this industry and we’ve only begun to tap into its potential.”nnBig Block recently delivered the Fiat 500 and 500 by Gucci campaign featuring Jennifer Lopez for Doner Southfield, Prettybird and the Chrysler Group. Full CG car replacement with matched lighting, car beauty, day-for-night, and title design and animation were all handled by the Big Block team.nnBig Block recently hired VFX supervisor and senior Flame/Inferno artist Glen Bennett to oversee all aspects of the production process, from the design and implementation of shooting boards to the execution of CG, compositing and finishing. Bennett has worked at renowned studios in Los Angeles and London on a myriad of high profile commercial, feature film and graphics projects for more than two decades. Most recently at Company 3, Bennett has also worked at Sea Level VFX, Method, Asylum Visual Effects, The Syndicate and Click 3X.nnCreditsnnClient: MINI “CGTV” 6 x :15 HD TV spotsnnAgency: Butler, Shine, Stern & Partners; Creative Directors: Steve Mapp & Mike Shine; Art Director: Nick Kamei; Copywriter: Bem Jimmerson; Director of Broadcast Production: Adrienne Cummins; Producer: Lori PisaninnDesign Studio: Big Block; Creative Director: Mark Glaser; VFX Supervisor: Buckley Collum; Drive-A-Tron Stunt Drivers: Mark Glaser & Rob Glazer; CG Lead: Artur Sayan; 3D Artists: Ilya Astrakhan, Tom Connors, Cesar Chavez; Title Animations: Hung-Ning Liao; 2D VFX Artists: Brian Williams, Tim Bird; Associate Producer: Lauren Thorne; Executive Producer: Pete King; Managing Director: Kenny Solomon; President: Scott Benson nnAbout BIG BLOCKnLaunched in 2011, Big Block is a digital production studio specializing in digital automotive content, VFX, design and finishing for feature films, television, web, gaming and mobile platforms. A key component of Big Block‘s car-centric focus is Big Block Interactive, its interactive and software development groups, which will generate new techniques to enhance and extend Big Block‘s brand across the creative landscape. Drive-A-Tron, Big Block‘s proprietary driving simulation software, precisely replicates the physics of driving in any live action or CG environment in real time 3D, a significant next-generation leap from hand-animated vehicle motion.nnBig Block was founded by business developer Scott Benson, executive producer Kenny Solomon and creative director Mark Glaser, whose collective experience with the production of branded content across multiple media platforms make them uniquely suited to meet the challenges of creative communication.nnBig Block is housed in the newly renovated Art Deco Ilona Building on Wilshire Boulevard in the heart of Santa Monica.nnFor more information, please call 310-954-9400 or visit: www.bigblockLA.com.
Kenny Solomon Executive Producer Big Block 631 Wilshire Boulevard 2nd Floor Santa Monica, CA 90401 310-954-9400 Contact Kenny via email
Contact:Lauren Thorne Big Block 310-954-9400 Contact Lauren via email
Goldcrest Post Speeds Delivery of “Severance” Season Two
The New York Times recently wrote that the just-released Season Two of Severance will “blow your mind”—and we couldn’t agree more. Created by Dan Erickson and Ben Stiller, the Apple TV+ drama is smart, spellbinding, distinctly original and packed with surprises. For those who aren’t already devoted fans, the show centers on Mark Scout (Adam Scott), leader of a team at Lumon Industries, whose employees have undergone a “severance” procedure that surgically divides their memories between their work and personal lives. Goldcrest Post provided post services for both seasons of the show, including picture editorial support, sound editorial, ADR and sound mixing. Editorial for Season One began in 2020. Due to the restrictions imposed by the pandemic, Goldcrest supplied both onsite production offices and edit suites, and remote editing systems for individual editors, with everything linked to a central server. "Mixing at Goldcrest with our team has been a great experience,” says Stiller. “Bob and Jacob are in sync with our creative process and so good at what they do that the experience is always one where it's about how we can enhance the creative vision, with a baseline of knowing everyone is totally committed to making something as good as it can be." Diana Dekajlo, the show’s co-producer, says that the arrangement worked so well, they chose to continue the hybrid approach for Season Two. “We’re a remote friendly show,” she explains. “Whether we’re at Goldcrest, our studio in the Bronx or at home, our workflow is seamless. I conduct remote daily meetings with my immediate staff, and weekly meetings with editorial and VFX, and we talk to each other as if we were just down the hall. It makes for great staff... Read More