Leading entertainment advertising agency The Ant Farm partnered with Activision Publishing, Inc. and developers Infinity Ward and Sledgehammer Games to create the opening title sequence for Call of Duty®: Modern Warfare® 3, released on November 8th, 2011.
The Ant Farm integrated dazzling 2D/3D motion graphics and game capture to create a robust cinematic title sequence propelled by the dynamic graphic sound wave, which was also created by The Ant Farm. The final delivery presents a visual, narrative timeline that creatively recaps the epic backstory of the Call of Duty®: Modern Warfare® to seamlessly draw gamers into the present action of the record-setting video game’s third installment.
“We knew that our opening cinematic would be one of the first things gamers would see before they began play of what was the most anticipated game in history,” remarks Scott Carson, creative director, The Ant Farm. “Visually introducing this game was an exciting opportunity for [The Ant Farm] and our ever-growing motion graphics department. Activision, along with Infinity Ward and Sledgehammer Games, are truly passionate about their work, so we strove to honor their commitment to quality and narrative by telling their story in a graphically beautiful form that would resonate with Modern Warfare® 3 and its fans.”
Presented on a color palette of Modern Warfare’s “night-vision” green, the infamous Khaled Al-Asad triggers all of the action with a gunshot; the bullet’s trajectory, visualized in the form of a sound wave, hums toward the audience. The origins of a battle-ridden world begin to unravel to the speed of sound, with each scene motivated and interconnected by a sound wave whirling in 3D space. The end-result is a stream-of-consciousness experience of the game’s complex history, with the promise of war on the horizon.
As the creative force behind the well-received opening title sequence for Call of Duty®: Modern Warfare® 2, The Ant Farm was tasked to evolve the aesthetic of the iconic “sound wave,” which has become synonymous with Call of Duty®: Modern Warfare®.
“The challenge is you can’t do the same thing twice,” comments Lucas Christman, art director, The Ant Farm. “What we strove to do, rather, was to let the central design device evolve yet remain recognizable. Having already stylized the sound wave for Modern Warfare® 2, we chose here to add a dimension of depth to the next iteration. The timeline of the narrative we were working with was linear, so breaking up the narrative plot points in 3D space allowed us to creatively emphasize key plots and relative subplots within the same frame and clarify their connectivity.”
The Ant Farm created the 3D environment in Maya. Using proprietary game capture software, the artists culled data and visual assets from the game itself. The Maya environment and game assets were then imported into After Effects, where rotoscoping and compositing were performed. Additional elements were modeled in Cinema 4D.
“Working with our clients at Activision, Infinity Ward and Sledgehammer Games was very collaborative,” Jon Berkowitz, creative director-motion GFX, concludes. “Their passion really inspired our entire design team. The Modern Warfare® 3 intro cinematic indeed represents the level of high-end creative being produced at The Ant Farm. This is more than just eye candy. We can establish the emotional context of the experience from the first frame.”
Credits
Title: “Intro Cinematic: Modern Warfare 3”
Client: Activision Publishing Inc., Infinity Ward, Sledgehammer Games
Game Developer: Infinity Ward
Game Developer: Sledgehammer Games
General Manager, CEO: Glen Schofield
Vice President, COO: Michael Condrey
Video Director: Scott Whitney
Producer:Catherine Sheu
VFX & Motion Graphics: The Ant Farm / Los Angeles, CA
Co-President: Rob Troy
Creative Director, Games: Scott Carson
Creative Director, Motion Graphics: Jon Berkowitz
Graphics Producer: Ryan Vickers
Head of Motion Graphics: Michael J. Katz
Art Director: Lucas Christman
Art Director: Brady Erickson
Animator: Diego Safarian
Roto Artists: Derek Ptacnik, Akemi Abe
About The Ant Farm
Leading entertainment advertising agency The Ant Farm is dedicated to creating unforgettable campaigns for every facet of the entertainment world, including movie and video game trailers and TV spots, print and interactive advertising, viral marketing, 2D and 3D motion graphics, music and sound design. The Ant Farm has created award-winning work for every major studio and video game publisher. For more information, please visit www.theantfarm.net.
The Ant Farm is part of Omnicom Group Inc. (OMC)
ACTIVISION, CALL OF DUTY and MODERN WARFARE are registered trademarks and CALL OF DUTY MW3 is a trademark of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.
Video Credits
Title: "Intro Cinematic: Modern Warfare 3"; Client: Activision Publishing Inc., Infinity Ward, Sledgehammer Games; Game Developer: Infinity Ward; Game Developer: Sledgehammer Games; General Manager, CEO: Glen Schofield; Vice President, COO: Michael Condrey; Video Director: Scott Whitney; Producer:Catherine Sheu; VFX & Motion Graphics: The Ant Farm / Los Angeles, CA; Co-President: Rob Troy; Creative Director, Games: Scott Carson; Creative Director, Motion Graphics: Jon Berkowitz; Graphics Producer: Ryan Vickers; Head of Motion Graphics: Michael J. Katz; Art Director: Lucas Christman; Art Director: Brady Erickson; Animator: Diego Safarian; Roto Artists: Derek Ptacnik, Akemi Abe Contact:Mark Tillman projector media relations & marketing Contact Mark via email 323.989.1015
“Ǝvolution” Comes Full Circle At The Chelsea Film Festival
The Chelsea Film Festival, running from October 16th through October 20th, 2024, at Regal Cinemas here in Union Square, is set to host the East Coast premiere of Ǝvolution, a thought-provoking experimental micro-short film that proves big ideas can come in small packages and in perfect circles.
In just 1 minute 16 seconds, this cinematic gem by Award-Winning Director Romina Schwedler, with original music by Argentine Composer Ignacio Montoya Carlotto, explores a cycle as old as time: life leads to progress, progress leads to destruction, and destruction, well, leads back to life. But is this vicious circle unbreakable? Ǝvolution suggests the answer is yes, unless we decide to open our eyes.
Inspired by the overwhelming number of recent events that threaten human existence, Ǝvolution, possibly the shortest film in this 12th edition of the festival, plays out entirely through the symbolism of circles, cleverly illustrating —in the blink of an eye— the repeating patterns of history, and confronting viewers with the uncomfortable truth that our so-called “progress” may, in fact, be guiding us to our own ruin.Premiering at the Regal 14 Union Square, New York City, on October 18, 2024, at 11 a.m., Romina Schwedler's micro-short, featuring Leah Young with cinematography by Alan J. Carmona, will be sure to spark conversations longer than the film itself! Forcing viewers to reconsider the true meaning of evolution, not just as a biological process, but as a reflection of our collective journey as humans.
With a string of festival appearances across the globe, including CineGlobe at CERN (Switzerland/France), Oscar®... Read More