Bunkspeed has introduced HyperShot ’10, the long and eagerly awaited new release of the patent pending real-time rendering application that was introduced two years ago. Completely redesigned for both Windows and Mac OS X, HyperShot ’10 yet again changes the paradigm of simple and fast image creation for anyone, reportedly delivering the ultimate user experience.
HyperShot is reportedly the first digital camera for 3D data. Using scientifically accurate materials and real-world lighting in real-time, the patent pending application gives anybody involved with 3D data the ability to create photographic images in a matter of minutes, independent of the size of the digital model.
“HyperShot excites the photographer with the fact that one can generate 3D images of photographic quality very quickly without special education,” said Ralph Richter, one of the leading German car photographers (www.ralphrichter.com). “The simple and logical layout of the programme helps a lot. Complex technical steps are covered by the application itself without interfering with the creative process.
“It gives me the ability to create reality rather than interpret reality. HyperShot thus becomes the real new digital camera for the photographer.”
HyperShot ’10 feature highlights include:
— All new, state-of-the art user interface using latest UI development libraries provided by Apple and Microsoft โ Customisable toolbars and layout; Floating window palette; Work in true full screen mode.
— Asset Library โ Arrangement and organisation of assets (materials, textures, environments) in one single place; All visual representation; Drag and Drop directly from the library into the scene.
— Tool Palette โ Clean reorganisation of all tools with all new capabilities; Standard naming conventions; Visual representation of environment, backplate, textures.
— Improved interactivity with scene with realtime feedback โ Sliders with realtime feedback; Widgets for object movement; Drag and drop interaction.
— Model tree โ Visual representation of objects and parts in the scene; Direct interaction with objects and parts.
— Improved material assignment, definition and refinement โ Drag and drop material assignment with interactive preview; Interactive colour and parameter adjustment; Visual, more interactive texture mapping.
— Improved camera control and view management โ Interactive perspective adjustment; Save/import individual camera views; True orthographic camera.
— Painting with light (Mac only) โ Integration with PhotoShop allows for automatic update of lighting inside of HyperShot when HDRI is saved; Works with other HDRI generation applications such as HDRLightstudio, HDRShop et al.
— Scene sharing โ Save camera angles for use in different scenes; Package scene into single file (model, environment, textures, backplate, frontplate).
— New import capabilities โ Existing bip files can be merged with current scene; IGES and STEP importer for Mac OS X
While the Windows version of HyperShot ’10 is still being fine-tuned, the Mac version has been put in the hand of a number of Bunkspeed’s clients for Beta testing.
“The interface in Hypershot ’10 has undergone one of the biggest changes I’ve ever seen a single software revision”, said Philip Renato, Associate Professor, Chair, Allesee Metals/Jewelry Design Program, Kendall College of Art and Design (www.philrenato.com). “It’s more attractive, intuitive, and pleasurable to use. Every aspect seems to skip what might have been three or four incremental improvements.”
“HyperShot ’10 delivers the ultimate user experience for both PC and Mac users that you would expect from a modern software application”, said Philip Lunn, Founder and CEO of Bunkspeed. “Software can never be simple enough. By working closely working with our customers and partners pictures for design reviews and decisions, client presentations, sales and marketing, or advertising can now be created even easier and faster, with even higher quality.
HyperShot ’10 will be available for purchase in Q4 of 2009. For more information visit www.bunkspeed.com/hypershot10.