Bonfire, a creative studio based in New York, has entered into a strategic partnership with Juice, the Central European animation, design, VFX, CG and sound studio based in Warsaw.
Bonfire will now offer Juice’s services to U.S.-based agency and brand clients in the East and Midwest on an exclusive basis, and will tap Juice’s extensive capabilities for projects across the board.
Founded in 2006, Juice was launched by Adam Tunikowski and partners Pawel Janczarek and Wojtek Piotrowski. In addition to Tunikowski, the studio is now led by managing director (Tokyo) Michal Dwojak-Hara and director Michal Misiลski.
Bonfire partner Jason Mayo said of Juice, “Their 3D and VFX work is insane. It’s beyond top level. And our experience collaborating with remote talent around the world makes it feel like they’re right next door, and our like-minded attitudes about work and creativity makes them the perfect company to align ourselves with.”
Bonfire made the Juice connection via Juice’s New York-based creative producer, Lio Spiegler, and the studios have already teamed on two projects before rushing to the alter. Tunikowski described these–spots for Maybelline out of Gotham and Samsung out of DiMassimo Goldstein–as the perfect fit for the Bonfire/Juice arrangement, with the former doing the client-facing work and handling creative direction with the latter providing CG “muscle.”
The relationship with Bonfire marks Juice’s first time they’ve been affiliated with a U.S.-based production company, and for good reason; the studio resists the concept of being merely “repped” and was instead attracted to the level of cooperation and sharing they have with Bonfire. “And it’s very important that what we have is a true partnership,” Tunikowski said. “We feel as the companies are melded together as we build on each other’s strengths in order to win better projects, benefiting from our respective portfolios.”
Mayo said of his Juice counterparts, “One thing that struck all of us here was just how much our philosophies about design and our company cultures are alike. Our respective pipelines for executing work felt familiar, and their interests in forging a deeper relationship matched ours perfectly.
Tunikowski noted that Juice’s roots are in design; the company initially was tapped by other animation studios to pitch in on character design, environments, style frames and other assets. From there they started doing animation on their own, and things took off.
Tunikowski said a number of factors influenced Juice’s decision to link up with Bonfire. “Aside from the business principle, it was all about energy. We’ve always grown organically; we’ve never forced anything or made big leaps. Whenever we were expanding it was due to a project, or we were given a challenge. Even then, a lot of the decisions we were making were based on the human factor first – the energy of the people engaged, or our connection with the client. From the very first talk with the Bonfire crew, we knew we’re very similar, and the relationship just felt very natural. It was kind of like a ‘follow your heart’ situation.”
Apple sells $46 billion worth of iPhones over the summer as AI helps end slump
Apple snapped out of a recent iPhone sales slump during its summer quarter, an early sign that its recent efforts to revive demand for its marquee product with an infusion of artificial intelligence are paying off.
Sales of the iPhone totaled $46.22 billion for the July-September period, a 6% increase from the same time last year, according to Apple's fiscal fourth-quarter report released Thursday. That improvement reversed two consecutive year-over-year declines in the iPhone's quarterly sales.
The iPhone boost helped Apple deliver total quarterly revenue and profit that exceeded the analyst projections that sway investors, excluding a one-time charge of $10.2 billion to account for a recent European Union court decision that lumped the Cupertino, California, company with a huge bill for back taxes.
Apple earned $14.74 billion, or 97 cents per share, a 36% decrease from the same time last year. If not for the one-time tax hit, Apple said it would have earned $1.64 per share โ topping the $1.60 per share predicted by analysts, according to FactSet Research. Revenue rose 6% from last year to $94.93 billion, about $400 million more than analysts forecast.
But investors evidently were hoping for an even better quarter and appeared disappointed by an Apple forecast that implied its revenue for the October-December quarter covering the holiday shopping season might not grow as robustly as analysts envisioned. Apple's stock price shed about 2% in Thursday's extended trading, leaving the shares hovering around $221 โ well below their peak of about $237 reached in mid-October.
The latest quarterly results captured the first few days that consumers were able to buy a new iPhone 16 line-up that included four different models designed... Read More