Here’s standout work in the Visual Effects and Animation disciplines during the last quarter as selected by SHOOT. One of the entries, Idaho Lottery’s “Twister,” is this week’s spot in our “The Best Work You May Never See” gallery. And several of the other commercials to make the grade were SHOOT “Top Spots” in recent weeks, including Levi’s “Change,” Miller Lite’s “Break From the Crowd” and Guinness’ “Music Machine.”
Click Here To Read SHOOT’s Visual Effects & Animation: Trends, Issues, Concerns Feature
SHOOT Top 10 Visual Effects & Animation Chart
Title | Visual Effects/Animation | Agency | Production | |
1 | Psyop, New York Todd Mueller, Kylie Matulick, directors; David Chontos, art director/TD; Nicholas Weigel, animation director; Ben Chan, storyboard artist/designer; Jeff Lopez, Pat Porter, Jim Hundertmark, animation sequence leads; Jordan Blit, Aja Bogndanoff, Chris Caufield, Josh Frankel, Jungeun Kim, Henning Kosey, Kitty Lin, Kyle Mohr, Jed Mitchell, Kevin Phelps, Dan Segarra, Miles Southan, Michael Taylor, Goo Shun Ang, animators; Pete Hailton, FX lead; Anthony Patti, environment lead; Jason Conradt, compositing lead; Dylan Cole, matte paintings; Justin Booth-Clibborn, Boo Wong, executive producers; Mariya Shikher, producer. (Toolbox: Maya, Max, Zbrush, After Effects, Avid, Flame, Mental Ray, RealFlow, Rush) | Weiden+Kennedy, Amsterdam | Seven Senses, Madrid Andreas Hoffman, director | |
2 | Asylum, Santa Monica Tim Davies, visual effects supervisor; Jason Schugardt, CG supervisor; Yuichiro Yamashito, CG animator; Matthew Maude, Sean Faden, CG artists; Geg Stuhl, CG modeler; Tim Clark, matte painter; Michael Pardee, executive producer; Mark Allen Kurtz, visual effects producer; Jeff Werner, CG producer (Toolbox: Maya, RenderMan, Houdini, Vmantra, Linux Flame) | BBH, New York | Smuggler, bicoastal Filip Engstrom, director | |
3 | Method Studios, Santa Monica Alex Frisch, lead 2D VFX artist; James LeBlock, lead 3D VFX artist; Laurent Ledru, CG creative director; Gil Baron, CG technical supervisor; Alex Kolasinski, Cedric Nicolas, Jake Montgomery, Katrina Salicrup, 2D artists; Chi-Wei Hsu, Chris Smallfield, Matt Wheeler, Sean Durnan, Seong Joon Lee, 3D artists; Neysa Horsburgh, exec producer; Sue Troyan, head of production; Lisa Houck, VFX producer; Kathy Siegel, VFX shoot supervisor (Toolbox: Maya, Flame, Massive, MayaMan, Sitex Graphics’ Air, Apple Shake, After Effects) | Crispin Porter+Bogusky, Miami | Believe Media, bicoastal Zack Snyder, director | |
4 | Animal Logic, Sydney Feargal Stewart, CG supervisor; Paul Perrot, animation lead; Simon Le Grand, Andrew Ritchie, Alfie Olvier, Max Liani, Brett Margules, David Hansen, Jonathan Dearing, Nick Lines, Emmanuel Blasset, Tristan North, David Abbott, Pete Colebatch, Dan Marum, Christian So, Paul Braddock, Sotiris Bakosis, Steve Beck, David Hyde, 3D crew; Colin Renshaw, lead compositor; Nick Ponzoni, compositor; Jeremy Howdin, lighting lead; Angus Wilson, Emmanuel Blasset, shoot supervisors; Victoria Kendall, producer. (Toolbox: Maya 8.5, Zbrush, Maxon Bodypaint, Photoshop, Boujou, MayaMan, RenderMan, Fusion, Flame Nucoda) | Saatchi & Saatchi, Auckland | Exit Films, South Melbourne Mark Molloy, director | |
5 | Acme Filmworks, Hollywood Christopher Hinton, director/animator; Ron Diamond, executive producer; David Schmier, executive producer/East Coast; Pernille D’Avolio, senior producer; Michael O’Donnell, head of digital operations (Toolbox: Toon Boom Studio) | es/drake, Boise | ||
6 | The Mill, London Charlotte Loughnane, Lee Pavey, production team; Richard Roberts, lead Flame artist; Darren Christie, lead Shake artist; Grainne Freeman, Becky Porter, Pete Hodsman, Shake artists; John Thornton, Smoke artist; Juan Brockhaus, VFX supervisor/lead 3D artist; Aidan Gibbons, Alex Hammond, Suraj Odedra, Ross Urien, James Rogers, 3D artists; Tom Bussel, lead TD (Toolbox: XSI, Maya, Endorphin, Shake, Flame, Smoke, Final Cut, Spirit) | Irish International BBDO, Dublin | Red Bee Media, London Steve Cope, director | |
7 | Zoic Studios, Culver City, Calif. Steve Schofield, executive producer; Chris Jones, creative director; John Shirley, VFX supervisor/compositor; Maya Sanchez, Chris Wright, producers (Toolbox: Flame, Combustion, After Effects) | Crispin Porter+Bogusky, Miami | Smuggler, bicoastal Jonathan Watts, director | |
8 | Charlex, New York Alex Weil, director/exec creative director; Keith McCabe, CGI director; Anthony Tabtong, animation director; James Fisher, lighting director; Stephen K. Mann, lead character TD; Alex Cheparev, lead modeler; Adam Burke, sr. animator; Sam Crees, John Wilson, animators; Winnie Tom, designer; Marc Goldfine, sr. Flame artist; Adam Isidore, exec producer; Steve Chiarello, sr. producer; Chris Volckmann, Nicole Martin, producers; Seth Lippman, supervising TD; Jeff Chavez, sr. lighting TD; Andre Stuppert, character TD; Kevin Matuszewski, sr. editor. (Toolbox: Maya 8.5, Mental Ray 3.5, After Effects, Linux Renderfarm, Flame, Smoke) | GSD&M, Austin, Texas | Alex Weil, director | |
9 | SWAY studio, Culver City Chris Nichols, VFX supervisor; Erin Hicke, VFX producer; Chris Bankoff, 2D supervisor; Graham Fyffe, TD; Claudia Yi Leon, motion graphics designer; Attila Zalanyi, Michael Walls, animators; Rachel Keyte, Christian Schermerhorn, compositors; Mark Glaser, creative director; Leighton Greer, head of production (Toolbox: SWAY Driving Simulator, 3ds Max, Nuke, Flame, V-Ray, Combustion) | DDB New York | Plum Productions, Santa Monica Gavin Bowden, director | |
10 | Moo Studios, Hollywood Shaun Sewter, stop-motion/live-action director; Jared Sandrew, lead compositor; David Lyons, executive producer; Rebecca Donaghe, producer (Toolbox: After Effects) | McCann Erickson, San Francisco | Shaun Sewter, director |
Click Here To Read SHOOT’s Visual Effects & Animation: Trends, Issues, Concerns Feature