Have a look-see at the quarter’s leading VFX and Animation spots, which showcase a wide range of genres, looks and approaches.
SHOOT Top 10 Visual Effects & Animation Chart
Title | Visual Effects/Animation | Agency | Production | |
1 | Toyota Prius’ “Harmony” (video below) | Perceptual Engineering, Auckland, New Zealand Jon Baxter, VFX director/lead Flame; Puck Murphy, Mike Robinson, Leon Woods, Melissa Goddard, Ian Quigley, Amber Wilson, Flame artists; Kereti Kanawa, Hannah Walker, support crew; Glenn Wilson, Rachel Guidera, 3D pre-vis (Toolbox: Flame, Final Cut Pro, Maya) Lizard Lounge Graphics, Wellington, N.Z. Chris Mills, digital artist (Toolbox: Maya 2009, Shake, After Effects) Fin Design+Effects, Sydney Chris Spry, Stuart White, 3D supervisors; Tim Streets, 3D modeler; Tom Corbett, 3D animator; Mark White, 3D TD. (Toolbox: Maya, Mental Ray, Real Viz) Brickyard VFX, Santa Monica, Calif. Patrick Poulatian, 2D artist; Diana Young, VFX producer. (Toolbox: Flame) | Saatchi & | The Sweet Shop, bicoastal/international Mr. Hide, director. |
2 | AMF’s “Caterpillar”(video below) | The Mill, Los AngelesRobert Sethi, CG supervisor; Asher Edwards, producer; John Leonti, CG/shoot supervisor; Jamie O’Hara, Steve Beck, Chris Cushley, Matt Longwell, CG; Becky Porter, lead compositor; Zach Lo, Tara DeMarco, Giles Cheetham, Chris Knight, Phil Crowe, compositing; Damien Van Der Cruyssen, telecine. | Forsman & Bodenfors, Stockholm | Camp David, Stockholm Filip Engström, director |
3 | PepsiCo International’s “Rising” (video below) | Framestore, London William Bartlett, VFX supervisor; Simon French, lead TD; Michael Stanish, producer; Paul Denhard, Dan Seddon, Michele Fabbro, Paul Jones, Jason Mayo, Poi Chanthasartratsarmee, Jabed Khan, Ian Ward, Mark Wallman, TDs; Alex Doyle, Mary Swinnerton, modelers; Paul Chandler, texturer; Steffan Perry, colorist; Pete Jones, PA. (Toolbox: Maya [rendered with Mental Ray], Houdini [rendered with Mantra]) | CLM BBDO,Paris | Rattling Stick, LondonDaniel Kleinman, director |
4 | Hormel Spam’s | LAIKA/house, Portland, Ore. Mike Wellins, director; Lourri Hammack, exec producer; Rebecca Bowen, producer; Nicholas Weigel, art director; Aaron Sorensen, character designer; Chris Purdin, Robin Ator, character designers/storyboard artists; Nick Childs, Photoshop artist; Scott Foster, Kam Gates, Matt McKenna, sculptors; Jeannie McIvor, armaturist; Katie Mello, lead character fabrication; Sara Neiman, character fabrication; Javid Howell, Amy Wulfing, painters; Rob Melchoir, lead set fabrication; Claud Gilbert, set fabrication; Rob Desue, prop master; Karl Richter, sr. TD. (Toolbox: After Effects, Maya, Photoshop, Flame) | BBDO Minneapolis | LAIKA/houseMike Wellins, director |
5 | NBA’s “Elevated MomentsSãoKobe to Shaq Aley Oop” (video below) | Brickyard VFX, bicoastalGeoff McAuliffe, VFX supervisor/lead 2D compositing; Kirsten Andersen, VFX exec prdoucer; Amy Appleton, VFX producer; Jimi Simmons, Sean McLean, 2D compositing; Gina Downing, lead rotoscope artist; Sean Carroll, Henrique Ghersi, Anu Liikkanen, Charles LaPage, Jessica Jacobson, Rory Fitzgerald, Jeremy Brown, Rotofactory, rotoscope artists; Robin Hobart, Rusty Ippolito, lead CG artists; Vinny LaCour, CG artist; Brian Morse, Chris Kwiatkowski, tracking. | Goodby, Silverstein & Partners,San Francisco | Bob Industries,Santa Monica, Calif.Dayton/Faris, directors. |
6 | Blue Moon Beer’s “Creation” (video below) | Moo Studios, Los AngelesAndrew Huang, director/animator/CG/editor; Shaun Sewter, director/animator; Gianni Serra, animator/CG; David Lyons, producer (Toolbox: Maya, After Effects) | Integer Group,Denver | Moo Studios Andrew Huang, Shaun Sewter, directors |
7 | EA Games/ The Sims 3’s “Let There Be Sims/Happy” (video below) | Nexus, LondonSmith & Foulkes, directors; Chris O’Reilly, Charlotte Bavasso, exec producers; Julia Parfitt, head of production; Luke Youngman, producer; Jo Bierton, production manager; Mark Davies, project lead; Fletcher Moules, Dylan White, Alasdair Brotherston, compositing; David Fleet, technical director (modeling). | Wieden + Kennedy,Portland, Ore. | Nexus Smith & Foulkes, |
8 | Denver Museum of Nature and Sciences’ | Smoke & Mirrors, New York. Sean Broughton, director/creative director/editor; Steven Parrish, lead sr. CG artist/lighting; Michael Donovan, lead CG artist; Serkan Ertekin, lead animator; Wei Louie, CG generalist/tracker; Greg Calas, lead modeler; Nic Seresin, sr. Flame artist; Celest Gilbert, exec producer. | Carmichael Lynch,Minneapolis | Smoke & Mirrors, N.Y.Sean Broughton, director Steven Parrish, live-action director |
9 | Sony PlayStation Home’s “Welcome” (video below) | TEAK Motion Visuals, San FranciscoGreg Martinez, Jan Frei, exec producers; Joshua Miller, 3D VFX supervisor; Ken Ackerman, TD; Frank Glinski, Brian Rulapaugh, VFX artists; Mark Everson, Smoke artist; Greg Gilmore, compositor; Emily van Nierop, producer. (Toolbox: After Effects, Maya, Smoke) | Client-direct: Sony Computer Entertainment America | TEAK Motion Visuals Greg Rowan, creative director/director |
10 | US Cellular’s “Crayon” (video below) | Deim Chau, sculptor Arsenal FX, Santa Monica, Calif. Mark Leiss, Joseph Grosso, VFX artists (Toolbox: Flame, Maya, Mac Color) | Publicis & Hal Riney,San Francisco | Biscuit FilmworksTim Godsall, director |